AR Head Effect

Turn a camera-enabled screen into a live AR experience that places branded or themed effects on or around users in real time. The effect appears automatically when someone comes into view, helping attract attention without requiring users to tap or start. Use it independently or connect it to a game, message or reward journey.

How the AR Head Effect works

01

Come into view

As users walk or stand in front of the screen, the camera displays a live view and detects them automatically. No touch or manual start is required.

02

See the effect appear

A branded or themed AR effect appears on or around the user and follows their movement in real time.

03

Capture their attention

Seeing themselves transformed on screen creates an unexpected visual moment that encourages users to notice the display, stop and interact.

04

Continue the journey

After a set duration, the experience can automatically show a campaign message, introduce another interaction, move into a game or continue to the next campaign step.

What you can create

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Mascot head effect

Turn users into a brand mascot or campaign character.

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Character transformation

Place a customised animal, hero or themed character effect over the user’s head.

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Festive headwear

Create seasonal effects for Lunar New Year, Christmas, Hari Raya or other celebrations.

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Product AR effect

Place products, packaging or branded elements around the user or attach them to the user’s body in real time.

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Destination theme

Connect the experience to a country, landmark, culture or travel campaign.

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Event-branded effect

Create a customised AR effect that reflects the event identity, theme or key visual.

What the AR Head Effect can do for your campaign

01

Attract passing attention

Use a live camera interaction to give people walking past an immediate reason to notice the screen and stop.

02

Turn displays into experiences

Transform a regular digital display from a static advertising screen into a live and responsive attraction.

03

Bring the campaign theme to life

Turn mascots, products, destinations and campaign visuals into AR effects that appear on or around users.

04

Guide users into the next action

Connect the attraction to a campaign message, game, registration form, product discovery step or reward journey.

From attention to participation

An AR Head Effect can be used as the first step of a larger campaign journey.

See the AR effectStop and engageDiscover the campaignPlay or participateView the result or reward

What you can customise

AR effectUpload a customised AR asset, character, mascot, headwear, product or branded visual.
Effect placementAdjust the position, scale and orientation of the effect on or around the user.
Screen UICustomise the backgrounds, images, colours, typography, buttons, icons and copy displayed across the experience.
Camera viewCustomise the live camera layout, campaign frame, logo placement and visual overlays.
Campaign messageAdd promotional messages, instructions, calls to action or information about the next campaign step.
Journey trigger timingSet how long the AR effect runs after detecting a user before automatically moving to the next campaign step, showing another message or triggering a new interaction.
User journeyConnect the AR effect to registration, consent, gamification, product content, rewards or other campaign steps.
Sound and animationAdd movement, visual reactions, background music and sound effects to support the experience.

Where brands use it

Events

Create a live visual attraction that encourages attendees to stop and interact.

Exhibitions

Use the AR effect to attract people walking past and guide them towards the booth activity.

Shopping malls

Turn digital displays into interactive attractions for seasonal and promotional campaigns.

Retail stores

Capture attention near entrances, product displays or promotional areas.

Product launches

Bring products, characters and campaign visuals to life around users in real time.

Roadshows and pop-ups

Deploy the same branded attraction across different campaign locations.

Ways to set it up

On-site experience

The AR Head Effect can run continuously on a camera-enabled digital screen at an event, exhibition, shopping mall, retail space or activation.

DisplayA digital screen with an operating system and web browser.
CameraA built-in camera, webcam or compatible external camera positioned to capture users standing or walking in front of the display.
ConnectionWi-Fi or a network connection to open and run the web-based experience.
How it startsThe AR effect appears automatically when a user enters the camera view. No Start button is required.
Touchscreen requirementsA touchscreen is not required for the AR attraction. Touch interaction can be added when the journey continues into a game, form or another interactive step.
Campaign journeyRun the effect continuously as a standalone attraction or set it to move automatically into another campaign message, interaction or journey.

Frequently asked questions

An AR Head Effect uses a live camera view to place digital visuals on or around a user in real time. The effects follow the user’s movement and can be customised to match a brand, product, character, destination or campaign theme.

No. The experience can detect users automatically when they enter the camera view, allowing it to attract attention without requiring them to touch the screen.

No. A digital screen, operating system, browser, camera and network connection are sufficient for the live AR attraction. A touchscreen may be added when the next campaign step requires user input.

Yes. The AR asset, placement, scale, camera frame, background, campaign artwork, messages and screen design can be customised for each campaign.

Yes. A trigger duration can be set so the experience automatically displays another message, introduces a new interaction or continues to the next campaign step after capturing the user’s attention.

Yes. The AR Head Effect can be used as the attraction stage before guiding users into gamification, registration, product content, a luck game or reward journey.

Yes. It can run continuously as a standalone attraction or form the first part of a longer interactive campaign journey.

Data collection is optional. Registration, consent and customised questions can be added when the user continues into another campaign step.

Build and launch your AR Head Effect

Upload your AR asset, customise the live screen and connect the experience to your wider campaign journey with qiksense.

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